Immersive training in XR
Training delivered in virtual reality and augmented reality: 3D environments and content the trainee can look around, move through and interact with.
Immersive training
TOM SHAW delivers VR training and AR training: immersive training in virtual and augmented reality (XR), with an AI training assistant alongside the training, for organisations across Australia.
VR training and AR training, together called XR or immersive training, put the trainee inside the lesson. In virtual reality (VR) training the trainee wears a headset and works in a fully simulated 3D environment. In augmented reality (AR) training digital content is laid over the real world around them. TOM SHAW delivers training in both, with an AI training assistant alongside.
Immersive training lets people see a place, a piece of equipment or a situation in three dimensions and work through it, rather than only reading about it or watching it on a flat screen. Because the trainee looks around, moves and makes decisions, the lesson becomes something they do, not just something they are told.
Immersive training, and an AI training assistant beside it.
Training delivered in virtual reality and augmented reality: 3D environments and content the trainee can look around, move through and interact with.
An AI assistant that sits alongside the training, so help is there while people learn.
| Term | What it means |
|---|---|
| VR (virtual reality) | The trainee is inside a fully simulated 3D environment. |
| AR (augmented reality) | Digital content is placed over the real world the trainee can see. |
| XR (extended reality) | The umbrella term covering VR, AR and mixed reality. |
| Immersive training | Training delivered through XR, so the trainee experiences the lesson in three dimensions. |
Both are immersive, but they suit different jobs. VR training replaces what the trainee sees, so it can recreate a place or situation that is hard, costly or unsafe to stage for real. AR training keeps the real world in view and adds guidance to it, so it suits learning on or beside the actual equipment.
| Aspect | VR training | AR training |
|---|---|---|
| What the trainee sees | A fully virtual 3D environment. | The real surroundings, with digital labels, instructions or 3D models placed over them. |
| Typical equipment | A VR headset, usually with hand controllers or hand tracking. | An AR headset or smart glasses, or a phone or tablet camera. |
| Best suited to | Rehearsing hazardous, rare or high-pressure situations, and visiting places the trainee cannot easily reach. | Learning a task in place: step-by-step guidance at a machine, identifying parts, or checking work against a procedure. |
| Where it happens | A clear, safe space, such as a training room. | At the workstation, on the floor or in the field, alongside the real job. |
Many training programs use both: VR to build understanding and confidence before anyone goes near the hazard, and AR to support the same people once they are doing the work.
VR and AR training are used wherever learning by doing matters but practising for real is difficult. Common uses include:
VR safety training uses virtual reality to let workers practise recognising and responding to hazards in a simulated environment, where a mistake teaches a lesson instead of causing an injury. In Australia it sits alongside an organisation's existing work health and safety (WHS) training, not in place of it. A typical program covers:
Immersive training works best when its limits are planned for. Some people feel motion sickness in VR, so sessions should start short and let trainees stop whenever they need to. Headsets need a clear, safe space, a cleaning routine between users, and charging and updates managed. And VR is a complement to hands-on experience and supervised practical assessment, not a replacement where those are required.
XR (extended reality) training is training delivered in virtual reality, augmented reality or both, so the trainee experiences the lesson in three dimensions instead of on a flat page or screen.
In VR training the trainee is inside a fully simulated 3D environment. In AR training digital content is placed over the real world around them.
Yes. TOM SHAW delivers immersive training in virtual and augmented reality for organisations across Australia, with an AI training assistant alongside the training.
An AI assistant that sits alongside the immersive training, so trainees have help available while they learn.
VR training is training delivered in virtual reality. The trainee wears a headset and works through a fully simulated 3D environment, such as a worksite or a piece of equipment, practising tasks and decisions as if they were there.
AR training places digital guidance over the real world, so it is commonly used to learn a task in place: following a procedure at a machine, identifying parts, or getting instructions while doing the work.
VR safety training uses virtual reality to let workers practise recognising and responding to hazards in a simulated environment, so they can make mistakes and learn from them without the risk of real injury. It complements, rather than replaces, an organisation's existing WHS training.
Not entirely. VR training is a strong way to build understanding and rehearse situations that are hard or unsafe to stage for real, but it works alongside hands-on experience and supervised practical assessment, not in place of them where those are required.
VR training generally needs a VR headset and a clear, safe space to move in. AR training can run on an AR headset or smart glasses, or on a phone or tablet. Talk to us about how and where you plan to train.
Some people feel motion sickness in virtual reality. Short first sessions, a comfortable pace and the freedom to stop at any time help, and AR training is an option for people who prefer to keep the real world in view.